"VertexLitGeneric"
{
	"$baseTexture" "models\player/chell_face"
	"$bumpmap" "models\player/chell_face_normal"
	"$halflambert" "1"
	"$nodecal" "1"
	"$model" "1"
	
	"$ambientocclusiontexture" "models/alyx/chell_occlusion"
//	"$phongexponent" "25"
	"$phongexponenttexture" "models\player/chell_face_exponent"
	"$phongboost" "4"	
	"$lightwarptexture" "models\player/chell_face_lightwarp"
	"$phongfresnelranges"	"[0 0.5 1]"


}



